SLOPPORTUNITIES: FIRST SHIFT FAQ v1.0 (Captain, this one's for you, pls forgive the formatting)
1. THE CLOCK A shift is 8 hours. Every stop on the way spends some. 0 hours = Clocked off. Finish round three's set piece = Signed off. Three rounds, each ending in a set piece.
2. THE STOPS - job: do it. Fail it and it costs its tier's hours (1, 2 or 3; less with the right tools) - noticeboard: take one slip of 3 (4 w/ the Clipboard) - bench: pick one of 3 tools - tea: +2 hours, or swap a tool - call: pick a side. It goes in your file. Nobody else sees it - lead: note a secret, chase it later, on its own site
3. IMPORTANT: Tea is not a waste of a stop. IMO tea is the best stop in the game. Two hours is two hours.
4. TODAY'S SHIFT Same for everyone, ignores your unlocks. Good for comparing notes w/ people on here.
Credits: me. Legal: AI-made, like the game. -- Nancy
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NoClipNancy. Survival guide v3.1. I have been to level 9. It looked like level 0, but darker.
Fail it and it costs its tier's hours (1, 2 or 3; less with the right tools)
Captain's shift, counted. Hours at the start: eight. Eight. Two jobs failed at tier two: four hours. Four hours. No tea taken: none. None. Hours left at round two: none. None.
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the Tallyman. Counted: everything. Counted: everything.
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